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Description
🗿Special Forces VS Military🪖
🌀Play as both teams!
💥Destroy all enemy objectives before they destroy yours!
🔫Eliminate opponents to earn gold, allowing you to purchase stronger items and vehicles!
🔓Unlock Tanks, Planes, Helicopters and the Battle Bus!
🚩Capture the zone in the middle of the map to earn more gold!
Map Updates
- Looped music, no more stopping
- Decreased lobby wait timer
- Fixed mini shields not dropping on death
Fixed game-breaking bug where 'team 3' would be created on second round.
- Increased player count (20 --> 24)
- New weapons
- Mod bench in middle of arena
- Improved HUD message visibility
- Implemented vehicle purchase feed notifications
- Improved objective visibility
- Balanced default AI positioning
- Improved damage zone hitboxes
- Removed elimination zone in lakes
- Improved landscape
- Added more obstacles (cover)
- Reduced AI count
- Fixed helicopter not respawning
- Increased sprint duration (20%)
- Increased tunnel alert system volume
- Removed exploits
- Major bug fixes
- Added tunnel system
- Modified SFX
- Added vehicle purchase notifications
- Improved guard pathing
- Fixed common exploits
- Removed HUD on briefing cinematic
- Major bug fixes
- Added ammo crates
- Buffed tank & war bus health (+2500HP)
- Increased supply drop count (+1)
- Removed helicopter cost (now spawns on timer)
- Significant bug fixes
Added:
- Round timer
- Helicopter
- Thermal Weapons
- Ground item despawner
- Realistic custom sky
- Day/night cycle
- Anvil launcher (Special Forces)
- Challenges (for extra Gold + XP)
Changes:
- Significantly improved lighting
- Fixed capture zone bug
- Increased anvil launcher price (300 Gold --> 325 Gold)
- Mini shields --> Shield potion (Military)
- Can now view briefing on join in progress
- Reduced tank cost (400 Gold --> 350 Gold)
- Fixed battle bus weapon bug
- Improved music
- Fixed bugs
Added:
- Shield potions
- New gadgets
Improved HUD message visibility
- Added recon equipment
- Buffed vehicles
- Fixed significant gameplay bugs
- Decreased objective health values
- Added 'recall device' (teleports players back to base)
- Improved supply drops
- Simplified gameplay experience
- Fixed HUD bugs
Crucial bug fixes
- Fixed issue where players would spawn in the sky, not in a team
- Improved gameplay
- Added join in progress
- Decreased shop prices (~20%)
- Nerfed guard aim
- Fixed capture area gold reward bug
- Fixed un-drivable plane
- Simplified HUD
- Added new weapons, depending on the team
- Increased nametag visibility
- Added supply drops
- Increased player health (100 --> 125)
- Major bug fixes
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Gameplay
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